The best place to build and play games together.
Party up with friends from around the world to hang out, explore player-created rooms, or build something new and amazing to share with us all.
Openrooms is free, and plays on everything from phones to desktops — no download, no headset required. It’s the social app you play like a video game.
Rec Room closed on 1 June 2026. Rooms are open here now; in-world play is in active development.
What you do here
Make it yours
Claim the name you built under, dress up your profile, and keep every room you make under one name people remember.
Discover rooms made by people like you
Challenging, cozy, or straight-up weird — every room here was made by a creator, and anyone can browse what is open.
Build without a game engine
The in-world building tools that made the original worth using, aimed at people who never opened a game engine. Publishing rooms works today; the maker tools are what we are building now.
Join the best community
A fun and welcoming place for people from all walks of life — and a revenue share published up front, so the people who make the rooms share in what they earn.
Come and join the club.
Create an account to claim your handle and open your first room — or leave an email and hear the moment in-world play opens.
Claim your handleOr hear when we open
What we believe
Build it, then make it better
Playable beats perfect. A room people can walk into teaches more than a plan for one, so we ship and then fix what shipped.
A small world, kept open
We would rather be sustainable at a fraction of the scale than repeat the ending. No billion-dollar burn rate, no growth at any cost.
Creators get paid
A revenue share published up front, not adjusted once there is leverage. The economics that failed last time are the ones worth fixing.
Getting in
Claim your handle
Reserve the name you built under before someone else does.
Bring what you saved
Exports, screenshots, room layouts — whatever survived.
Open the doors
Publish to people who already know your work.
Questions
What happened to Rec Room?+
It shut down on 1 June 2026. Running costs consistently outpaced revenue as the VR market shifted, and parts of the technology were sold to Snap.
Is everything here yet?+
Handles, profiles, room publishing, the rooms directory and creator support are live today. The in-world client — walking around, playing games, hanging out — is what we are building now, and the mailing list hears first when rooms become places you can step into.
Can I recover rooms I built?+
Only from copies that left the platform before it closed. If you have an export or a local build, bring it. We cannot retrieve anything from the original servers — nobody can.
Are you affiliated with Rec Room?+
No. We are independent, and unconnected to Rec Room Inc. or to Snap. Rec Room is a trademark of its owner and we make no claim to it.
Is this VR only?+
No. Headset support matters, but the original's reach came from phones and desktops, and that is where a new social platform has to work first. Everything here runs in your browser, with no download.
Why would this survive when the original did not?+
A smaller platform with paying creators and no billion-dollar burn rate is a different business. We would rather be sustainable at a fraction of the scale than repeat the ending.
Free to build. Paid to grow.
Free
Free
Build and publish
- One reserved handle
- Unlimited rooms
- Public publishing
- Revenue share — you keep 80%
Creator
Most popular$9.99/mo
For people shipping regularly
- Five reserved handles
- Visits on every room, and where they came from
- You keep 90% instead of 80%